Vincent is stalling getting married to Katherine, unwilling to commit and give up his life as a bachelor.
One night at the Stray Sheep Bar, a drunken Vincent meets with Catherine, a woman who fulfills his fantasies.
Catherine was developed by the same team behind the Persona series, beginning production on the game alongside polishing for Shin Megami Tensei: Persona 4 in 2008.
Multiple staff from the Persona series were involved; Katsura Hashino produced and directed, Shigenori Soejima was art director and character designer, and the music was composed by a team led by Shoji Meguro.
The main gameplay takes place in the Nightmare stages.
In a nightmarish dreamworld inhabited by other men, who are represented as anthropomorphic sheep, Vincent must climb up giant staircases that are slowly collapsing underneath him and safely reach the top.
Reception was generally positive, with critics praising its mature subject matter and gameplay, despite criticism being directed towards its high difficulty.
The game's ending is affected by moral choices made by Vincent over the course of the story.The aim was to create something different from the Persona series aimed at an adult audience.The localization was handled by Atlus USA, with the English actors being allowed to adlib some lines.Atlus published the title in Japan and North America, while it was released in PAL territories by Deep Silver.The story follows Vincent Brooks, a man who is beset by supernatural nightmares while torn between his feelings for longtime girlfriend Katherine and the similarly-named beauty Catherine.